10/22/2023 0 Comments Horizon zero dawn 2 skill treeIt'd certainly make some sense with the lore, requiring her to have the right equipment to develop a new skill, but it's possible that outfits are simply meant to enhance skills that players can obtain as they choose. In saying that Aloy's outfits are connected to skills, it's possible that de Vries meant that Aloy can't unlock certain skills on the Skill Tree until she gets a certain outfit. RELATED: Horizon Forbidden West's Settlements Are Already A Huge Improvement On Zero DawnÄe Vries said that the Skill Tree is getting improvements in Horizon Forbidden West, and though he didn't explain how exactly it's changing in the PlayStation Blog, the outfit changes may provide some insight. One way or another, outfits will manipulate Aloy's Skill Tree, which is also changing in Horizon Forbidden West. Although that would certainly be different from outfits inherently granting skills, it's still in the same vein of outfits modifying what Aloy is capable of. In November, PlayStation Europe tweeted that unlocked skills will benefit from Aloy's outfits. Other PlayStation comments have alternately suggested that Forbidden West's outfits won't always provide Aloy with wholly new skills by themselves, but they'll power up the skills she already has available. ![]() Although he wasn't specific about what the attached skills entail, one can imagine Aloy having additional defensive techniques available through one sturdy outfit, then gaining new mobility skills after changing into a second, lighter outfit. De Vries' description suggests that Aloy might only have certain skills while she's wearing the right outfit, which means every outfit shifts the way Forbidden West plays. On the PlayStation Blog, Guerrilla Games community lead Bo de Vries recently explained that Horizon Forbidden West's outfits not only protect Aloy, but they're associated with skills. Horizon Forbidden West seemingly aims to change that by overhauling the impact that outfits have on the game. While that certainly makes them useful and worth collecting, their limited functionality also means outfits are far less exciting to collect than new weapons that introduce new ammo types. Certain outfits can additionally increase Aloy's stealth or provide her with healing over time, but on the whole, Zero Dawn's outfits are purely focused on conditional protection. Generally, they serve a single purpose, which is granting Aloy resistance against one of the six damage types she faces: melee damage, ranged damage, fire, ice, shock, and corruption. In Horizon Zero Dawn, Aloy's outfit options are very straightforward. RELATED: How Horizon Forbidden West Can Improve Aloy's Flashpoints How Forbidden West's Outfits Differ From Zero Dawn ![]() ![]() Although Guerrilla hasn't been very specific about how outfit skills work and what the new Skill Tree looks like, there's a ton of potential in the coming changes. In other words, switching between outfits in Horizon Forbidden West will have much bigger implications for Aloy's playstyle than it did in Zero Dawn. In Horizon Forbidden West, the clothes that Aloy wears will apparently modify her skillset and potentially even grant her wholly new skills. Guerrilla has also teased new armor in Horizon Forbidden West, but they're not just tweaked versions of Zero Dawn's armor. Of course, Aloy isn't just getting new weapons. ![]() All of these items will come in handy as Aloy encounters a wealth of new enemies, both human and machine, as she explores the Forbidden West. There's also a plethora of new weapons for Aloy to wield in Horizon Forbidden West, like the Spike Thrower, as well as special attacks like the explosive Resonator Blast. Aloy has a grappling hook now the Pullcaster will allow Aloy to ascend to new heights, slip out of the grasp of enemies, and even manipulate her terrain. With every piece of information that Guerrilla Games reveals, Horizon Forbidden West looks more different from the first game.
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